It's Grandma's birthday, and everyone has promised to be home early from his or her daily routines for the celebration. Incredible Crisis follows a Japanese family through what is, without a doubt, the worst, most bizarre day of their lives. In a dramatic show of moxie, Titus has decided to bring Incredible Crisis, a title that is seemingly hand-tailored for this niche, to the US. ![]() There is, however, a small, passionate contingent of gamers in the US who have an appreciation for the quirky Japanese titles that don't usually stand a chance in the US game market. More often than not, these games hit a brick wall when they try for a US release, as there isn't enough of a US audience for them. The rhythm games and dating sims that garner incredible popularity in Japan never see the light of day in the States, and with good reason. ![]() ![]() The Japanese and US video game markets have always been radically dissimilar.
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